Fixed small upgrades needed display bug
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		@@ -98,6 +98,8 @@ class QuarryTile(private val myPos: BlockPos, state: BlockState) : BlockEntity(Q
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        return super<BlockEntity>.getCapability(cap, side)
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					        return super<BlockEntity>.getCapability(cap, side)
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    }
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					    }
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					    private fun upgradesNeededForLevel(level: Int): Int = level.toFloat().pow(1.5f).toInt()
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    private fun getPickaxe(): ItemStack = Items.NETHERITE_PICKAXE.defaultInstance.apply {
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					    private fun getPickaxe(): ItemStack = Items.NETHERITE_PICKAXE.defaultInstance.apply {
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        if (fortuneLevel > 0) enchant(Enchantments.BLOCK_FORTUNE, fortuneLevel)
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					        if (fortuneLevel > 0) enchant(Enchantments.BLOCK_FORTUNE, fortuneLevel)
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    }
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					    }
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@@ -174,7 +176,7 @@ class QuarryTile(private val myPos: BlockPos, state: BlockState) : BlockEntity(Q
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            speedUpgradesNeeded -= used
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					            speedUpgradesNeeded -= used
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            if (speedUpgradesNeeded == 0) {
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					            if (speedUpgradesNeeded == 0) {
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                speedLevel++
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					                speedLevel++
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                speedUpgradesNeeded = speedLevel.toFloat().pow(1.5f).toInt()
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					                speedUpgradesNeeded = upgradesNeededForLevel(speedLevel)
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                player.displayClientMessage(TextComponent("New speed level: $speedLevel, upgrades needed for next level: $speedUpgradesNeeded"), true)
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					                player.displayClientMessage(TextComponent("New speed level: $speedLevel, upgrades needed for next level: $speedUpgradesNeeded"), true)
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            } else
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					            } else
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                player.displayClientMessage(TextComponent("Upgrades needed for next level: $speedUpgradesNeeded"), true)
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					                player.displayClientMessage(TextComponent("Upgrades needed for next level: $speedUpgradesNeeded"), true)
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@@ -184,7 +186,7 @@ class QuarryTile(private val myPos: BlockPos, state: BlockState) : BlockEntity(Q
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            fortuneUpgradesNeeded -= used
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					            fortuneUpgradesNeeded -= used
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            if (fortuneUpgradesNeeded == 0) {
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					            if (fortuneUpgradesNeeded == 0) {
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                fortuneLevel++
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					                fortuneLevel++
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                fortuneUpgradesNeeded = fortuneLevel.toFloat().pow(1.5f).toInt()
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					                fortuneUpgradesNeeded = upgradesNeededForLevel(fortuneLevel)
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                player.displayClientMessage(TextComponent("New fortune level: $fortuneLevel, upgrades needed for next level: $fortuneUpgradesNeeded"), true)
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					                player.displayClientMessage(TextComponent("New fortune level: $fortuneLevel, upgrades needed for next level: $fortuneUpgradesNeeded"), true)
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            } else
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					            } else
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                player.displayClientMessage(TextComponent("Upgrades needed for next level: $fortuneUpgradesNeeded"), true)
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					                player.displayClientMessage(TextComponent("Upgrades needed for next level: $fortuneUpgradesNeeded"), true)
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@@ -265,9 +267,9 @@ class QuarryTile(private val myPos: BlockPos, state: BlockState) : BlockEntity(Q
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    override fun getUpdatePacket(): Packet<ClientGamePacketListener>? = ClientboundBlockEntityDataPacket.create(this)
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					    override fun getUpdatePacket(): Packet<ClientGamePacketListener>? = ClientboundBlockEntityDataPacket.create(this)
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    fun probeInfo(info: IProbeInfo) {
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					    fun probeInfo(info: IProbeInfo) {
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        val speedMax = (2.0).pow(speedLevel).toInt()
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					        val speedMax = upgradesNeededForLevel(speedLevel)
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        info.text("Speed: level $speedLevel, ${speedMax - speedUpgradesNeeded}/$speedMax")
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					        info.text("Speed: level $speedLevel, ${speedMax - speedUpgradesNeeded}/$speedMax")
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        val fortuneMax = (2.0).pow(fortuneLevel).toInt()
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					        val fortuneMax = upgradesNeededForLevel(fortuneLevel)
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        info.text("Fortune: level $fortuneLevel, ${fortuneMax - fortuneUpgradesNeeded}/$fortuneMax")
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					        info.text("Fortune: level $fortuneLevel, ${fortuneMax - fortuneUpgradesNeeded}/$fortuneMax")
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        if (itemsToDrop.isNotEmpty())
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					        if (itemsToDrop.isNotEmpty())
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            info.text("Waiting to extract items...")
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					            info.text("Waiting to extract items...")
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