60 lines
1.4 KiB
Plaintext
60 lines
1.4 KiB
Plaintext
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[gd_scene load_steps=3 format=3 uid="uid://bat14jn36bm8h"]
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[sub_resource type="GDScript" id="GDScript_iu3pc"]
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script/source = "extends Button
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func _pressed() -> void:
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get_tree().change_scene_to_packed(load('res://game/game.tscn'))
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"
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[sub_resource type="GDScript" id="GDScript_7qewh"]
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script/source = "extends Button
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func _pressed() -> void:
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get_tree().root.propagate_notification(NOTIFICATION_WM_CLOSE_REQUEST)
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get_tree().quit()
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"
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[node name="Control" type="Control"]
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layout_mode = 3
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anchors_preset = 15
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anchor_right = 1.0
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anchor_bottom = 1.0
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offset_left = 50.0
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offset_top = 50.0
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offset_right = -50.0
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offset_bottom = -50.0
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grow_horizontal = 2
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grow_vertical = 2
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[node name="StartButton" type="Button" parent="."]
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layout_mode = 1
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anchors_preset = -1
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anchor_right = 0.5
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anchor_bottom = 0.4
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offset_left = 50.0
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offset_top = 50.0
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grow_horizontal = 2
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grow_vertical = 2
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focus_mode = 0
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theme_override_font_sizes/font_size = 128
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text = " Play Game "
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flat = true
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script = SubResource("GDScript_iu3pc")
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[node name="ExitButton" type="Button" parent="."]
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layout_mode = 1
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anchors_preset = -1
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anchor_left = 0.85
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anchor_top = 0.9
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anchor_right = 1.0
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anchor_bottom = 1.0
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grow_horizontal = 0
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grow_vertical = 0
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focus_mode = 0
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theme_override_colors/font_color = Color(0.8, 0.16, 0.16, 1)
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theme_override_font_sizes/font_size = 48
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text = "Exit"
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flat = true
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script = SubResource("GDScript_7qewh")
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