[gd_scene load_steps=3 format=3 uid="uid://bat14jn36bm8h"] [sub_resource type="GDScript" id="GDScript_iu3pc"] script/source = "extends Button func _pressed() -> void: get_tree().change_scene_to_packed(load('res://game/game.tscn')) " [sub_resource type="GDScript" id="GDScript_7qewh"] script/source = "extends Button func _pressed() -> void: get_tree().root.propagate_notification(NOTIFICATION_WM_CLOSE_REQUEST) get_tree().quit() " [node name="Control" type="Control"] layout_mode = 3 anchors_preset = 15 anchor_right = 1.0 anchor_bottom = 1.0 offset_left = 50.0 offset_top = 50.0 offset_right = -50.0 offset_bottom = -50.0 grow_horizontal = 2 grow_vertical = 2 [node name="StartButton" type="Button" parent="."] layout_mode = 1 anchors_preset = -1 anchor_right = 0.5 anchor_bottom = 0.4 offset_left = 50.0 offset_top = 50.0 grow_horizontal = 2 grow_vertical = 2 focus_mode = 0 theme_override_font_sizes/font_size = 128 text = " Play Game " flat = true script = SubResource("GDScript_iu3pc") [node name="ExitButton" type="Button" parent="."] layout_mode = 1 anchors_preset = -1 anchor_left = 0.85 anchor_top = 0.9 anchor_right = 1.0 anchor_bottom = 1.0 grow_horizontal = 0 grow_vertical = 0 focus_mode = 0 theme_override_colors/font_color = Color(0.8, 0.16, 0.16, 1) theme_override_font_sizes/font_size = 48 text = "Exit" flat = true script = SubResource("GDScript_7qewh")