107 lines
2.2 KiB
C++
107 lines
2.2 KiB
C++
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/*
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* Copyright 2013-2020, Corvusoft Ltd, All Rights Reserved.
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*/
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#pragma once
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//System Includes
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#include <memory>
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#include <functional>
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//Project Includes
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//External Includes
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//Windows DLL Exports
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#if defined(_WIN32) || defined(__WIN32__) || defined(WIN32) || defined(_WIN64)
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#ifdef WIN_DLL_EXPORT
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#define RULE_EXPORT __declspec(dllexport)
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#else
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#define RULE_EXPORT __declspec(dllimport)
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#endif
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#else
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#define RULE_EXPORT
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#endif
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//System Namespaces
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//Project Namespaces
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//External Namespaces
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namespace restbed
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{
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//Forward Declarations
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class Session;
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namespace detail
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{
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struct RuleImpl;
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}
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class RULE_EXPORT Rule
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{
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public:
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//Friends
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//Definitions
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//Constructors
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//Functionality
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virtual bool condition( const std::shared_ptr< Session > session );
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virtual void action( const std::shared_ptr< Session > session, const std::function< void ( const std::shared_ptr< Session > ) >& callback ) = 0;
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//Getters
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int get_priority( void ) const;
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//Setters
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void set_priority( const int value );
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//Operators
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//Properties
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protected:
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//Friends
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//Definitions
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//Constructors
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Rule( void );
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virtual ~Rule( void );
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//Functionality
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//Getters
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//Setters
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//Operators
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//Properties
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private:
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//Friends
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//Definitions
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//Constructors
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explicit Rule( const Rule& ) = delete;
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//Functionality
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//Getters
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//Setters
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//Operators
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Rule& operator =( const Rule& ) = delete;
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//Properties
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std::unique_ptr< detail::RuleImpl > m_pimpl;
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};
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}
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