105 lines
2.7 KiB
Python
105 lines
2.7 KiB
Python
import multiprocessing
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import cv2
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import pathlib
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import numpy
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from kivy.app import App
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from kivy.uix.label import Label
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from kivy.uix.image import Image
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from kivy.uix.behaviors.button import ButtonBehavior
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from kivy.uix.boxlayout import BoxLayout
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from kivy.uix.gridlayout import GridLayout
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from kivy.graphics.texture import Texture
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bg = numpy.array([27, 27, 27])
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colors = [
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(numpy.array([213, 182, 93]), numpy.array([255, 255, 255])),
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(numpy.array([ 78, 189, 207]), numpy.array([255, 255, 255])),
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(numpy.array([ 83, 131, 63]), numpy.array([255, 255, 255])),
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(numpy.array([203, 76, 62]), numpy.array([255, 255, 255]))
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]
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raw_dir = pathlib.Path('raw')
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icons_dir = pathlib.Path('icons')
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def make_img(img, c):
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rc = c[0]
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gc = c[1]
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for row in img:
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for i in range(len(row)):
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pix = row[i]
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rv = pix[0] / 255
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gv = pix[1] / 255
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row[i] = rv * rc + gv * gc + (1 - rv - gv) * bg
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return cv2.flip(img, 0)
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class Im(ButtonBehavior, Image):
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def __init__(self, color):
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ButtonBehavior.__init__(self)
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Image.__init__(self, size=(256, 256), size_hint=(256, 256))
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self.name = None
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self.mc = color
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def update(self, img, name):
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self.name = name
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tex: Texture = Texture.create(size=(img.shape[1], img.shape[0]), colorfmt='rgb')
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tex.blit_buffer(img.tobytes(), colorfmt='rgb', bufferfmt='ubyte')
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self.texture = tex
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def on_press(self):
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self.texture.save(f'icons/{self.name}')
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app.update()
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class MainApp(App):
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def build(self):
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self.imgs = pathlib.Path('raw').glob('*.png')
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self.img: pathlib.Path = None
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self.label = Label(font_size=48)
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self.im = [Im(c) for c in colors]
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self.pool = multiprocessing.Pool(4)
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gl = GridLayout(cols=2)
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for i in self.im:
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gl.add_widget(i)
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bl = BoxLayout(orientation='vertical')
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bl.add_widget(self.label)
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bl.add_widget(gl)
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self.update()
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return bl
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def update(self):
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self.img: pathlib.Path = next(self.imgs)
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if self.img is None:
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exit(0)
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if (icons_dir / self.img.name).exists():
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self.update()
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return
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self.label.text = str(self.img.name)[:-4]
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i = cv2.imread(str(self.img))
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i = cv2.cvtColor(i, cv2.COLOR_BGR2RGB)
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print('updating')
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imgs = self.pool.starmap(make_img, [
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(i, colors[0]),
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(i, colors[1]),
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(i, colors[2]),
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(i, colors[3])
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])
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for j in range(4):
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self.im[j].update(imgs[j], self.img.name)
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app = MainApp()
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if __name__ == '__main__':
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icons_dir.mkdir(exist_ok=True)
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app.run()
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