extends Polygon2D class_name Arrow @onready var inner := $Inner @onready var player := $AnimationPlayer @export_color_no_alpha var normal_color: Color = Color.WHITE @export_color_no_alpha var done_color: Color = Color.KHAKI var dir: Global.DIRS = Global.DIRS.RIGHT : get: return dir set(v): match v: Global.DIRS.LEFT: rotation = PI Global.DIRS.RIGHT: rotation = 0 Global.DIRS.UP: rotation = 3*PI/2 Global.DIRS.DOWN: rotation = PI/2 dir = v var state: Global.ARROW_STATE = Global.ARROW_STATE.NORMAL : get: return state set(v): match v: Global.ARROW_STATE.NORMAL: if state == Global.ARROW_STATE.DONE: player.play('done-error') else: inner.color = normal_color Global.ARROW_STATE.DONE: inner.color = done_color Global.ARROW_STATE.ERROR: player.play('error') state = v