Rewrote the game in C#
Added sounds and music
This commit is contained in:
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sounds/error.wav
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sounds/error.wav
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sounds/error.wav.import
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sounds/error.wav.import
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[remap]
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importer="wav"
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type="AudioStreamWAV"
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uid="uid://c3dpfownsatsb"
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path="res://.godot/imported/error.wav-96ee995c279b7ea423bbc5828e047ff6.sample"
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[deps]
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source_file="res://sounds/error.wav"
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dest_files=["res://.godot/imported/error.wav-96ee995c279b7ea423bbc5828e047ff6.sample"]
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[params]
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force/8_bit=false
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force/mono=false
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force/max_rate=false
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force/max_rate_hz=44100
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edit/trim=false
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edit/normalize=false
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edit/loop_mode=0
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edit/loop_begin=0
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edit/loop_end=-1
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compress/mode=0
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BIN
sounds/swipe_ok.wav
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sounds/swipe_ok.wav
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sounds/swipe_ok.wav.import
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sounds/swipe_ok.wav.import
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[remap]
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importer="wav"
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type="AudioStreamWAV"
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uid="uid://u23ytxxg1iqg"
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path="res://.godot/imported/swipe_ok.wav-db18ef3c501416924852d6b1692ece79.sample"
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[deps]
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source_file="res://sounds/swipe_ok.wav"
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dest_files=["res://.godot/imported/swipe_ok.wav-db18ef3c501416924852d6b1692ece79.sample"]
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[params]
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force/8_bit=false
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force/mono=false
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force/max_rate=false
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force/max_rate_hz=44100
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edit/trim=false
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edit/normalize=false
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edit/loop_mode=0
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edit/loop_begin=0
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edit/loop_end=-1
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compress/mode=0
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